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| ====== Craftwarden Craft System ====== | ====== Craftwarden Craft System ====== | ||
| + | <wrap danger> | ||
| + | **Craftwarden is currently in a validation and balancing phase.** | ||
| - | This page explains the Craftwarden system: how crafted attributes work, which materials are required, which items can be crafted, how XP and boosters work, and what happens when a crafted item is dropped. | + | Values, recipes, XP rates and balancing may change during testing. |
| + | </ | ||
| - | ===== Overview ===== | + | This page explains the Craftwarden system: how crafted attributes work, which materials are required, which items can be crafted, how XP and boosters work, and what happens when a crafted item is dropped. |
| + | <tabbox Overview> | ||
| The Craftwarden system allows players to improve specific equipped items by adding crafted attributes such as Strength, AC, elemental power, elemental resistance, weapon damage, attack, archery, and other combat bonuses. | The Craftwarden system allows players to improve specific equipped items by adding crafted attributes such as Strength, AC, elemental power, elemental resistance, weapon damage, attack, archery, and other combat bonuses. | ||
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| Each craft attempt requires: | Each craft attempt requires: | ||
| + | \\ | ||
| * The target item to be equipped. | * The target item to be equipped. | ||
| + | \\ | ||
| * The selected craft attribute to be allowed for that item. | * The selected craft attribute to be allowed for that item. | ||
| + | \\ | ||
| * The player to meet the required level range for that attribute. | * The player to meet the required level range for that attribute. | ||
| + | \\ | ||
| * The required materials for that attribute. | * The required materials for that attribute. | ||
| + | \\ | ||
| * 300,000 gold per craft attempt. | * 300,000 gold per craft attempt. | ||
| + | \\ | ||
| * An optional booster item, if the player wants increased craft XP. | * An optional booster item, if the player wants increased craft XP. | ||
| + | \\ | ||
| + | < | ||
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| - | ===== Important | + | < |
| + | ===== Important Rules ===== | ||
| ^ Rule ^ Explanation ^ | ^ Rule ^ Explanation ^ | ||
| | Equipped item required | The selected item must be currently equipped. Items in the backpack cannot be crafted directly. | | | Equipped item required | The selected item must be currently equipped. Items in the backpack cannot be crafted directly. | | ||
| | Item permission required | Only items listed in the craftable item table can receive craft attributes. | | | Item permission required | Only items listed in the craftable item table can receive craft attributes. | | ||
| - | | Attribute permission required | Each item has its own allowed attributes and maximum | + | | Attribute permission required | Each item has its own allowed attributes and maximum |
| | Material cost | Every attribute has a fixed material recipe. Materials are consumed on attempt. | | | Material cost | Every attribute has a fixed material recipe. Materials are consumed on attempt. | | ||
| | Gold cost | Every attempt costs 300,000 gold. | | | Gold cost | Every attempt costs 300,000 gold. | | ||
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| | Maximum craft level | Each crafted attribute can reach level 5. | | | Maximum craft level | Each crafted attribute can reach level 5. | | ||
| | XP-based progression | Craft attempts add XP to the selected attribute. When enough XP is reached, the attribute level increases. | | | XP-based progression | Craft attempts add XP to the selected attribute. When enough XP is reached, the attribute level increases. | | ||
| + | | Global cap before level 240 | Before level 240, crafted bonuses obey the global cap rules. | | ||
| + | | Endgame itemization after level 240 | At level 240+, item level 5 crafts use the actual equipped item bonuses instead of the pre-240 global cap. | | ||
| | PvP drop penalty | If a crafted item is dropped due to PvP death, it loses 40% of its craft XP. | | | PvP drop penalty | If a crafted item is dropped due to PvP death, it loses 40% of its craft XP. | | ||
| | PvE drop penalty | If a crafted item is dropped due to PvE death, it loses 20% of its craft XP. | | | PvE drop penalty | If a crafted item is dropped due to PvE death, it loses 20% of its craft XP. | | ||
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| ===== Craft Attribute Levels ===== | ===== Craft Attribute Levels ===== | ||
| - | |||
| Each craftable attribute progresses from level 0 to level 5. | Each craftable attribute progresses from level 0 to level 5. | ||
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| ===== Player Level Unlocks ===== | ===== Player Level Unlocks ===== | ||
| - | |||
| Craft attributes unlock by player level phase. Being at the minimum level unlocks the attribute, but the bonus starts with reduced efficiency and improves as the player progresses through the phase. | Craft attributes unlock by player level phase. Being at the minimum level unlocks the attribute, but the bonus starts with reduced efficiency and improves as the player progresses through the phase. | ||
| - | ^ Player Level Range ^ Attributes Unlocked ^ Global Attribute Cap ^ | + | ^ Player Level Range ^ Attributes Unlocked ^ Global Attribute Cap Before Level 240 ^ |
| - | | 200-209 | str, end, agi, int, wis | 50 | | + | | 200-209 | str, end, agi, int, wis | 30 | |
| - | | 200-209 | air_r, fire_r, water_r, earth_r, dark_r, light_r | 25 | | + | | 200-209 | air_r, earth_r, dark_r |
| - | | 210-219 | dod, par | 100 | | + | | 200-209 | fire_r, water_r, light_r | 20 | |
| - | | 210-219 | ac | 50 | | + | | 210-219 | dod | 80 | |
| - | | 220-229 | atk, arch | 100 | | + | | 210-219 | par | 20 | |
| + | | 210-219 | ac | 20 | | ||
| + | | 220-229 | atk, arch | 80 | | ||
| | 220-229 | ap | 15 | | | 220-229 | ap | 15 | | ||
| - | | 230-239 | air_p, fire_p, water_p, earth_p, dark_p, light_p | 30 | | + | | 230-239 | air_p, fire_p, water_p, earth_p, dark_p, light_p | 20 | |
| - | | 240-249 | dmg | 50 | | + | | 240-249 | dmg | 20 | |
| | 240-249 | pb, sb, hide | 15 | | | 240-249 | pb, sb, hide | 15 | | ||
| ===== Efficiency by Player Level ===== | ===== Efficiency by Player Level ===== | ||
| - | |||
| When an attribute first unlocks, the player receives only part of the effective bonus. Efficiency starts at 40% and scales up to 100% by the end of the level phase. | When an attribute first unlocks, the player receives only part of the effective bonus. Efficiency starts at 40% and scales up to 100% by the end of the level phase. | ||
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| This means the same crafted item becomes more effective as the player advances through the unlock range. | This means the same crafted item becomes more effective as the player advances through the unlock range. | ||
| - | ===== XP Gain by Attribute ===== | + | <tabbox Endgame & Caps> |
| + | ===== Level 240+ Endgame Rule ===== | ||
| + | Before level 240, crafted attributes are controlled by the global cap table. | ||
| + | |||
| + | At level 240+, when crafted items reach item craft level 5, the character is no longer balanced only by the global cap table. Instead, the final bonus depends on the actual equipped itemization. | ||
| + | |||
| + | This means that competing slots are not added together. For example: | ||
| + | |||
| + | * A bow competes with a melee weapon. | ||
| + | * A shield only applies if the build can use a shield. | ||
| + | * A mantle competes with other mantles and robes. | ||
| + | * A helmet competes with other helmets. | ||
| + | * A player cannot use every listed item at the same time. | ||
| + | |||
| + | The endgame balance is based on realistic equipped builds, not the sum of all craftable items in the database. | ||
| + | |||
| + | ===== Practical Endgame Balance Targets ===== | ||
| + | These are approximate practical maximums using realistic equipped item combinations. | ||
| + | |||
| + | ^ Attribute ^ Practical Endgame Range ^ Notes ^ | ||
| + | | ac | 45-55 | Defensive builds can reach high AC, but sacrifice offense or utility. | | ||
| + | | atk | 80-105 | Warrior-focused stat. Highest values require offensive rings, amulet, bracer and weapon. | | ||
| + | | arch | 70-80 | Archer-focused stat. Balanced against attack because bow and weapon are mutually exclusive. | | ||
| + | | dod | 90-105 | High dodge requires strong slot sacrifices. | | ||
| + | | par | 20-25 | Mostly shield/ring based. | | ||
| + | | hide | 15-20 | Controlled stealth scaling. | | ||
| + | | ap | 20-25 melee / 15-20 archer | Armor penetration remains useful without invalidating AC. | | ||
| + | | pb | 25-30 | Physical bonus is controlled and no longer excessive. | | ||
| + | | sb | 25-30 | Spell bonus is controlled and no longer excessive. | | ||
| + | | dmg | 10 practical item value | Direct damage is intentionally low to avoid burst inflation. | | ||
| + | | elemental power | Around 30 for specialized builds | Fire and dark use some +6 sources; most others use +5 stacking. | | ||
| + | | elemental resistance | Usually below matching power | Defensive builds can specialize, but most builds stay below offensive power. | | ||
| + | |||
| + | ===== Caps Explained ===== | ||
| + | The final result is limited by several caps and rules. | ||
| + | |||
| + | ^ Cap Type ^ Explanation ^ | ||
| + | | Attribute global cap | Applies mainly before level 240. It limits the maximum total value a player can have from equipped crafted items for that attribute. | | ||
| + | | Player phase cap | The temporary cap based on the player' | ||
| + | | Item cap | The maximum value that a specific item can receive for that attribute. | | ||
| + | | Craft level cap | Each crafted attribute can only progress up to level 5. | | ||
| + | | Endgame itemization limit | At level 240+, the practical limit is based on what the player can actually equip together. | | ||
| + | |||
| + | Before level 240, the effective maximum is whichever of these limits is reached first. | ||
| + | |||
| + | At level 240+, a player who reaches craft level 5 on all equipped crafted items becomes a true "God Of Power" | ||
| + | |||
| + | In this endgame state, the character is no longer limited by the previous global cap system. Instead, the player gains the full crafted values directly from the equipped items. | ||
| + | |||
| + | The practical maximum is therefore determined by: | ||
| + | |||
| + | * Which items can realistically be equipped together. | ||
| + | * Which equipment slots compete with each other. | ||
| + | * Which builds sacrifice defense for offense, or offense for utility. | ||
| + | * Whether the player completed a full level 5 crafted endgame setup. | ||
| + | |||
| + | Competing items are not added together unless they can actually be equipped simultaneously. | ||
| + | |||
| + | <tabbox XP & Boosters> | ||
| + | |||
| + | ===== XP Gain by Attribute ===== | ||
| Without a booster, the craft attempt gives weak XP. With a valid booster, it gives normal XP plus the booster percentage. | Without a booster, the craft attempt gives weak XP. With a valid booster, it gives normal XP plus the booster percentage. | ||
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| | sb | 80 | 25 | | | sb | 80 | 25 | | ||
| | dmg | 40 | 15 | | | dmg | 40 | 15 | | ||
| + | | hide | 40 | 15 | | ||
| | air_p | 70 | 20 | | | air_p | 70 | 20 | | ||
| | fire_p | 70 | 20 | | | fire_p | 70 | 20 | | ||
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| | dark_r | 70 | 20 | | | dark_r | 70 | 20 | | ||
| | light_r | 70 | 20 | | | light_r | 70 | 20 | | ||
| - | |||
| - | ===== Attribute Glossary ===== | ||
| - | |||
| - | ^ Key ^ Meaning ^ | ||
| - | | str | Strength | | ||
| - | | end | Endurance | | ||
| - | | agi | Agility | | ||
| - | | int | Intelligence | | ||
| - | | wis | Wisdom | | ||
| - | | dod | Dodge | | ||
| - | | par | Parry | | ||
| - | | ac | Armor Class | | ||
| - | | atk | Attack | | ||
| - | | arch | Archery | | ||
| - | | ap | Armor Piercing | | ||
| - | | dmg | Weapon Damage | | ||
| - | | pb | Physical Bonus / Power Bonus | | ||
| - | | sb | Spell Bonus | | ||
| - | | hide | Hiding / Stealth | | ||
| - | | air_p | Air Power | | ||
| - | | fire_p | Fire Power | | ||
| - | | water_p | Water Power | | ||
| - | | earth_p | Earth Power | | ||
| - | | dark_p | Dark Power | | ||
| - | | light_p | Light Power | | ||
| - | | air_r | Air Resistance | | ||
| - | | fire_r | Fire Resistance | | ||
| - | | water_r | Water Resistance | | ||
| - | | earth_r | Earth Resistance | | ||
| - | | dark_r | Dark Resistance | | ||
| - | | light_r | Light Resistance | | ||
| - | |||
| - | ===== Craft Recipes by Attribute ===== | ||
| - | |||
| - | Each recipe below shows the attribute key, the materials required, and the material quantity. | ||
| - | |||
| - | ^ Attribute ^ Materials Required ^ | ||
| - | | str | Potion of Fury x3; Moon Tug Scalp x5; Special hyper potion of fury x1; Iron Ore x15 | | ||
| - | | end | Moon Tug Scalp x5; potion of regeneration x1; Raw Crystal x10; Copper Ore x15 | | ||
| - | | agi | Moon Tug Scalp x5; Potion of nimbless x1; Special hyper potion of nimbless x1; Silver Ore x15 | | ||
| - | | int | Special hyper potion of clear thought x1; Potion of clear thought x1; Moon Tug Scalp x5; Gold Ore x15 | | ||
| - | | wis | Moon Tug Scalp x5; Potion of Tranquility x1; Special Hyper potion of Tranquility x1; Gold Ore x15 | | ||
| - | | dod | Villains Skull x1; Gleaming Shard x3; Tarantula' | ||
| - | | par | Villains Skull x1; Gleaming Shard x3; Tarantula' | ||
| - | | ac | Skeleton bone x1; Human Bone x1; Flask of Bluish liquid x1; Copper Ore x15; Silver Ore x15 | | ||
| - | | atk | Villains Skull x1; Gleaming Shard x3; Tarantula' | ||
| - | | arch | Villains Skull x1; Gleaming Shard x3; Tarantula' | ||
| - | | ap | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| - | | dmg | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| - | | pb | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| - | | sb | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| - | | hide | Hyper potion of Nimbless x1; Special Hyper Potion of Nimbless x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| - | | air_p | Yellow Gem x1; Special Potion of air Power x1; Magical Lute x1; Silver Ore x15 | | ||
| - | | fire_p | Red Gem x1; Drachenhelm x1; Special Potion of Fire Power x1; Gold Ore x15 | | ||
| - | | water_p | Blue Gem x1; drachenrobe x1; Special Potion of Water Power x1; Silver Ore x15 | | ||
| - | | earth_p | Green Gem x1; Demon Tree Wood x5; Special Potion of Earth Power x1; Iron Ore x15 | | ||
| - | | dark_p | Finely cut black x1; Spider Venom x5; Special Potion of power from evil x1; Copper Ore x15 | | ||
| - | | light_p | Yellow Gem x1; Drachenstaff x1; Magical Lute x1; Silver Ore x15 | | ||
| - | | air_r | Potion of Greater air resistance x1; Special potion of air resistance x1; Prismatic Armband x1; Silver Ore x15 | | ||
| - | | fire_r | Potion of Greater fire resistance x1; Special potion of fire resistance x1; Fiery armband x1; Gold Ore x15 | | ||
| - | | water_r | Potion of Greater water resistance x1; Special potion of water resistance x1; Prismatic Armband x1; Silver Ore x15 | | ||
| - | | earth_r | Potion of Greater earth resistance x1; Special potion of earth resistance x1; Bracer of Leaves x5; Iron Ore x15 | | ||
| - | | dark_r | Potion of Greater protection from evil x1; Special Potion of protection from evil x1; Spider Venom x5; Copper Ore x15 | | ||
| ===== XP Boosters ===== | ===== XP Boosters ===== | ||
| - | |||
| Boosters are optional items consumed during crafting. A booster increases the XP gained from that craft attempt by its listed percentage. | Boosters are optional items consumed during crafting. A booster increases the XP gained from that craft attempt by its listed percentage. | ||
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| | Cedar Composite Bow +3 | +15% | | | Cedar Composite Bow +3 | +15% | | ||
| | Black Locust composite bow +3 | +20% | | | Black Locust composite bow +3 | +20% | | ||
| - | | Lancewhood | + | | Lancewood |
| | Dragon tree composite bow +3 | +20% | | | Dragon tree composite bow +3 | +20% | | ||
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| ^ Booster Item ^ XP Bonus ^ | ^ Booster Item ^ XP Bonus ^ | ||
| - | | Runed helberd | + | | Runed halberd |
| | Ancient Morningstar +3 | +10% | | | Ancient Morningstar +3 | +10% | | ||
| | Ancient Eveningstar +3 | +10% | | | Ancient Eveningstar +3 | +10% | | ||
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| | Cracked blue bracer | +5% | | | Cracked blue bracer | +5% | | ||
| | Translucent wristband | +5% | | | Translucent wristband | +5% | | ||
| - | | Saphire | + | | Sapphire |
| | Bracer of the initiate | +20% | | | Bracer of the initiate | +20% | | ||
| | Armband of Vigor | +25% | | | Armband of Vigor | +25% | | ||
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| | Madrigan hat of camouflage | +8% | | | Madrigan hat of camouflage | +8% | | ||
| - | ===== Craftable Items ===== | + | <tabbox Glossary & Recipes> |
| + | ===== Attribute Glossary ===== | ||
| + | ^ Key ^ Meaning ^ | ||
| + | | str | Strength | | ||
| + | | end | Endurance | | ||
| + | | agi | Agility | | ||
| + | | int | Intelligence | | ||
| + | | wis | Wisdom | | ||
| + | | dod | Dodge | | ||
| + | | par | Parry | | ||
| + | | ac | Armor Class | | ||
| + | | atk | Attack | | ||
| + | | arch | Archery | | ||
| + | | ap | Armor Penetration | | ||
| + | | dmg | Weapon Damage | | ||
| + | | pb | Powerful Blow | | ||
| + | | sb | Stun Blow | | ||
| + | | hide | Hiding / Stealth | | ||
| + | | air_p | Air Power | | ||
| + | | fire_p | Fire Power | | ||
| + | | water_p | Water Power | | ||
| + | | earth_p | Earth Power | | ||
| + | | dark_p | Dark Power | | ||
| + | | light_p | Light Power | | ||
| + | | air_r | Air Resistance | | ||
| + | | fire_r | Fire Resistance | | ||
| + | | water_r | Water Resistance | | ||
| + | | earth_r | Earth Resistance | | ||
| + | | dark_r | Dark Resistance | | ||
| + | | light_r | Light Resistance | | ||
| + | |||
| + | ===== Craft Recipes by Attribute ===== | ||
| + | Each recipe below shows the attribute key, the materials required, and the material quantity. | ||
| + | |||
| + | ^ Attribute ^ Materials Required ^ | ||
| + | | str | Potion of Fury x3; Moon Tug Scalp x5; Special hyper potion of fury x1; Iron Ore x15 | | ||
| + | | end | Moon Tug Scalp x5; potion of regeneration x1; Raw Crystal x10; Copper Ore x15 | | ||
| + | | agi | Moon Tug Scalp x5; Potion of nimbless x1; Special hyper potion of nimbless x1; Silver Ore x15 | | ||
| + | | int | Special hyper potion of clear thought x1; Potion of clear thought x1; Moon Tug Scalp x5; Gold Ore x15 | | ||
| + | | wis | Moon Tug Scalp x5; Potion of Tranquility x1; Special Hyper potion of Tranquility x1; Gold Ore x15 | | ||
| + | | dod | Villains Skull x1; Gleaming Shard x3; Tarantula' | ||
| + | | par | Villains Skull x1; Gleaming Shard x3; Tarantula' | ||
| + | | ac | Skeleton bone x1; Human Bone x1; Flask of Bluish liquid x1; Copper Ore x15; Silver Ore x15 | | ||
| + | | atk | Villains Skull x1; Gleaming Shard x3; Tarantula' | ||
| + | | arch | Villains Skull x1; Gleaming Shard x3; Tarantula' | ||
| + | | ap | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| + | | dmg | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| + | | pb | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| + | | sb | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| + | | hide | Hyper potion of Nimbless x1; Special Hyper Potion of Nimbless x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 | | ||
| + | | air_p | Yellow Gem x1; Special Potion of air Power x1; Magical Lute x1; Silver Ore x15 | | ||
| + | | fire_p | Red Gem x1; Drachenhelm x1; Special Potion of Fire Power x1; Gold Ore x15 | | ||
| + | | water_p | Blue Gem x1; drachenrobe x1; Special Potion of Water Power x1; Silver Ore x15 | | ||
| + | | earth_p | Green Gem x1; Demon Tree Wood x5; Special Potion of Earth Power x1; Iron Ore x15 | | ||
| + | | dark_p | Finely cut black x1; Spider Venom x5; Special Potion of power from evil x1; Copper Ore x15 | | ||
| + | | light_p | Yellow Gem x1; Drachenstaff x1; Magical Lute x1; Silver Ore x15 | | ||
| + | | air_r | Potion of Greater air resistance x1; Special potion of air resistance x1; Prismatic Armband x1; Silver Ore x15 | | ||
| + | | fire_r | Potion of Greater fire resistance x1; Special potion of fire resistance x1; Fiery armband x1; Gold Ore x15 | | ||
| + | | water_r | Potion of Greater water resistance x1; Special potion of water resistance x1; Prismatic Armband x1; Silver Ore x15 | | ||
| + | | earth_r | Potion of Greater earth resistance x1; Special potion of earth resistance x1; Bracer of Leaves x5; Iron Ore x15 | | ||
| + | | dark_r | Potion of Greater protection from evil x1; Special Potion of protection from evil x1; Spider Venom x5; Copper Ore x15 | | ||
| + | | light_r | Not currently available on craftable items. | | ||
| + | |||
| + | <tabbox Craftable Items> | ||
| + | |||
| + | ===== Craftable Items ===== | ||
| The following list shows which items can receive craft attributes and their maximum value for each attribute. | The following list shows which items can receive craft attributes and their maximum value for each attribute. | ||
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| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| - | | Sapphire Power Focus | water_p | + | | Sapphire Power Focus | water_p |
| - | | Emerald Power Focus | earth_p | + | | Emerald Power Focus | earth_p |
| - | | Ruby Power Focus | fire_p | + | | Ruby Power Focus | fire_p |
| - | | Diamond Power Focus | air_p 10 | | + | | Diamond Power Focus | air_p 5 | |
| - | | Onix Power Focus | dark_p | + | | Onix Power Focus | dark_p |
| ==== Wands and Staffs ==== | ==== Wands and Staffs ==== | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| - | | Wand of Artherk | light_p | + | | Wand of Artherk | light_p |
| - | | Wand of Clever | fire_p | + | | Wand of Clever | fire_p |
| - | | Wand of Ogrimar | dark_p | + | | Wand of Ogrimar | dark_p |
| - | | Wand of Stone | earth_p | + | | Wand of Stone | earth_p |
| - | | Wand of Tempest | air_p 10; wis 10; int 10 | | + | | Wand of Tempest | air_p 5; wis 10; int 10 | |
| | Cat claw ornated staff | air_p 5; earth_p 5; water_p 5; int 10; wis 10 | | | Cat claw ornated staff | air_p 5; earth_p 5; water_p 5; int 10; wis 10 | | ||
| - | | Gloom staff | dark_p | + | | Gloom staff | dark_p |
| - | | Gloom staff skinned | dark_p | + | | Gloom staff skinned | dark_p |
| ==== Shields ==== | ==== Shields ==== | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| - | | Shield of the Ages | ac 10; par 10 | | + | | Shield of the Ages | ac 5; par 10 | |
| - | | Shield of the Damned | ac 8; air_r 5; dark_r 5; earth_r 5; fire_r 5; water_r 5 | | + | | Shield of the Damned | ac 5; air_r 5; dark_r 5; earth_r 5; fire_r 5; water_r 5 | |
| | Silver spoon of the Prophet | wis 10 | | | Silver spoon of the Prophet | wis 10 | | ||
| - | | Drachenshield | ac 8; atk 25 | | + | | Drachenshield | ac 5; atk 15 | |
| - | | Darkwood shield | ac 10; water_r 5; pb 8; sb 8 | | + | | Darkwood shield | ac 10; water_r 5; pb 5; sb 5 | |
| ==== Armors ==== | ==== Armors ==== | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| - | | Elven platemail armor | ac 20; fire_r | + | | Elven platemail armor | fire_r |
| - | | Elven platemail boots | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 | | + | | Elven platemail boots | ac 5 | |
| - | | Elven platemail | + | | Elven platemail |
| - | | Elven platemail helmet | ac 8; fire_r | + | | Elven platemail helmet | fire_r |
| - | | Elven platemail leggings | ac 10; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 | | + | | Elven platemail leggings | ac 5 | |
| - | | Ancient platemail armor | ac 26; fire_r | + | | Ancient platemail armor | fire_r |
| - | | Ancient platemail boots | ac 12; fire_r 10; water_r 10; earth_r 10; air_r 10; dark_r 10 | | + | | Ancient platemail boots | ac 5 | |
| - | | Ancient platemail | + | | Ancient platemail |
| - | | Ancient platemail helmet | ac 12; fire_r | + | | Ancient platemail helmet | fire_r |
| - | | Ancient platemail leggings | ac 14; fire_r 10; water_r 10; earth_r 10; air_r 10; dark_r 10 | | + | | Ancient platemail leggings | ac 5 | |
| - | | Azure plate armor | ac 8; str 10; end 10; agi 10; int 10; wis 10 | | + | | Azure plate armor | ac 5; str 5; end 5; agi 5; int 5; wis 5 | |
| - | | Azure plate boots | ac 4; str 8; end 8; agi 8; int 8; wis 8 | | + | | Azure plate boots | ac 5; str 5; end 5; agi 5; int 5; wis 5 | |
| - | | Azure plate gauntles | + | | Azure plate gauntlets |
| - | | Azure plate helm | ac 4; str 8; end 8; agi 8; int 8; wis 8 | | + | | Azure plate helm | ac 5; str 5; end 5; agi 5; int 5; wis 5 | |
| - | | Azure plate leggings | ac 4; str 8; end 8; agi 8; int 8; wis 8 | | + | | Azure plate leggings | fire_r 5; water_r 5; earth_r 5; air_r 5; dark_r 5 | |
| - | | Gleaming bluestone chestplate | ac 20; fire_r | + | | Gleaming bluestone chestplate | fire_r |
| - | | Gleaming bluestone sabotons | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 | | + | | Gleaming bluestone sabotons | ac 5 | |
| - | | Gleaming bluestone | + | | Gleaming bluestone |
| - | | Gleaming bluestone headgear | ac 8; fire_r | + | | Gleaming bluestone headgear | fire_r |
| - | | Gleaming bluestone legplates | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 | | + | | Gleaming bluestone legplates | ac 5 | |
| - | | Dragonscale armor | ac 12; fire_r | + | | Dragonscale armor | fire_r |
| - | | Dragonscale boots | ac 4; fire_r 10; water_r 5; earth_r 5; air_r 5; dark_r | + | | Dragonscale boots | ac 5 | |
| - | | Dragonscale | + | | Dragonscale |
| - | | Dragonscale | + | | Dragonscale |
| - | | Dragonscale leggings | ac 4; fire_r 10; water_r 5; earth_r 5; air_r 5; dark_r | + | | Dragonscale leggings | ac 5 | |
| ==== Bracers ==== | ==== Bracers ==== | ||
| Line 300: | Line 387: | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| | Armband of Vigor | str 15; agi 15 | | | Armband of Vigor | str 15; agi 15 | | ||
| - | | Bracer of the initiate | air_p 5; earth_p 5; light_p 5; fire_p | + | | Bracer of the initiate | air_p 5; earth_p 5; light_p 5; fire_p |
| - | | Bracer of Leaves | ac 8; earth_r | + | | Bracer of Leaves | ac 5; earth_r |
| - | | Fiery armband | ac 8; fire_r | + | | Fiery armband | ac 5; fire_r |
| - | | Translucent wristband | ac 8; air_r 10 | | + | | Translucent wristband | ac 5; air_r 5 | |
| - | | Wristband of ogre strength | str 10 | | + | | Wristband of ogre strength | str 5 | |
| - | | Bracers of the barbarian | atk 20; pb 8; sb 8 | | + | | Bracers of the barbarian | atk 10; pb 5; sb 5 | |
| - | | Prismatic armband | ac 8; air_r 8; earth_r | + | | Prismatic armband | ac 5; air_r 5; earth_r |
| - | | Cracked blue bracer | ac 8; water_r | + | | Cracked blue bracer | ac 5; water_r |
| - | | Bracer of battle | agi 8; end 8; str 8; atk 15; arch 15 | | + | | Bracer of battle | agi 5; end 5; str 5; atk 15; arch 15 | |
| - | | Saphire | + | | Sapphire |
| ==== Amulets ==== | ==== Amulets ==== | ||
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| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| | Ethereal amulet | dod 50 | | | Ethereal amulet | dod 50 | | ||
| - | | Wolftooth necklace | atk 20; arch 20; dod 20; str 5 | | + | | Wolftooth necklace | atk 10; arch 10; dod 20; str 5 | |
| - | | Crude orcish necklace | atk 20; arch 20 | | + | | Crude orcish necklace | atk 10; arch 10 | |
| - | | Talisman of protection from evil | dark_r | + | | Talisman of protection from evil | dark_r |
| - | | Symbol of hope | light_p 20 | | + | | Jafo Heart | ac 5; str 5; end 5; agi 5; int 5; wis 5 | |
| - | | Jafo Heart | ac 8; str 10; end 10; agi 10; int 10; wis 10 | | + | | Athena necklace | ac 5 | |
| - | | Athena necklace | ac 8 | | + | | Heros amulet | ac 5; arch 20; atk 20; ap 5; sb 5; pb 5 | |
| - | | Heros amulet | ac 8; arch 30; atk 30; ap 8; sp 8; pb 8 | | + | |
| ==== Rings ==== | ==== Rings ==== | ||
| Line 327: | Line 413: | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| | Ring of faith | wis 10 | | | Ring of faith | wis 10 | | ||
| - | | Jade ring of sorcery | air_p 6; earth_p | + | | Jade ring of sorcery | air_p 5; earth_p |
| | Ring of pure faith | wis 15 | | | Ring of pure faith | wis 15 | | ||
| - | | Ring of the Seraph | ac 8; air_r 8; dark_r | + | | Ring of the Seraph | ac 5; air_r 5; dark_r |
| | Spider shaped ring | dark_p 6; int 15 | | | Spider shaped ring | dark_p 6; int 15 | | ||
| | Jander ring of nimbleness | agi 15; dod 15 | | | Jander ring of nimbleness | agi 15; dod 15 | | ||
| | Ring of the duellist | atk 15; dod 15; par 10 | | | Ring of the duellist | atk 15; dod 15; par 10 | | ||
| - | | Ring of the ranger | hide 8; arch 15 | | + | | Ring of the ranger | hide 5; arch 15 | |
| - | | Ring of the lion | str 8; ap 4; pb 4; sb 4; par 4 | | + | | Ring of the lion | str 10; ap 5; pb 5; sb 5; par 5 | |
| | Ring of the berserker | atk 15; str 10 | | | Ring of the berserker | atk 15; str 10 | | ||
| - | | Ring of the assassin | agi 5; ap 4; hide 4 | | + | | Ring of the assassin | agi 5; ap 5; hide 5 | |
| - | | Gladiators ring | atk 50; pb 10 | | + | | Gladiators ring | atk 20; pb 5 | |
| ==== Bows ==== | ==== Bows ==== | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| - | | Cedar composite bow +3 | dmg 20; arch 50; ap 5; pb 5; sb 5 | | + | | Cedar composite bow +3 | dmg 10; arch 30; ap 5; pb 5; sb 5 | |
| - | | Lancewood composite bow +3 | dmg 25; arch 50; ap 5; pb 5; sb 5 | | + | | Lancewood composite bow +3 | dmg 10; arch 30; ap 5; pb 5; sb 5 | |
| - | | Dragon tree composite bow +3 | dmg 30; arch 50; ap 5; pb 5; sb 5 | | + | | Dragon tree composite bow +3 | dmg 10; arch 30; ap 5; pb 5; sb 5 | |
| - | | Black locust composite bow +3 | dmg 35; arch 50; ap 5; pb 5; sb 5 | | + | | Black locust composite bow +3 | dmg 10; arch 30; ap 5; pb 5; sb 5 | |
| ==== Weapons ==== | ==== Weapons ==== | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| - | | Ancient morningstar +3 | dmg 20; atk 50; ap 5; pb 5; sb 5 | | + | | Ancient morningstar +3 | dmg 10; atk 20; ap 10; pb 5; sb 5 | |
| - | | Ancient eveningstar +3 | dmg 20; atk 50; ap 5; pb 5; sb 5 | | + | | Ancient eveningstar +3 | dmg 10; atk 20; ap 10; pb 5; sb 5 | |
| - | | Ancient blade +3 | dmg 20; atk 50; ap 5; pb 5; sb 5 | | + | | Ancient blade +3 | dmg 10; atk 20; ap 5; pb 5; sb 5 | |
| - | | Ancient scimitar +2 | dmg 20; atk 50; ap 5; pb 5; sb 5 | | + | | Ancient scimitar +2 | dmg 10; atk 20; ap 5; pb 5; sb 5 | |
| - | | Ancient broadsword +3 | dmg 25; atk 50; ap 5; pb 5; sb 5 | | + | | Ancient broadsword +3 | dmg 10; atk 20; ap 10; pb 5; sb 5 | |
| - | | Ancient bastard sword +2 | dmg 25; atk 50; ap 5; pb 5; sb 5 | | + | | Ancient bastard sword +2 | dmg 10; atk 20; ap 5; pb 5; sb 5 | |
| - | | high metal broad axe +3 | dmg 30; atk 50; ap 5; pb 5; sb 5 | | + | | high metal broad axe +3 | dmg 10; atk 20; ap 5; pb 5; sb 5 | |
| - | | Adamantite two handed sword +3 | dmg 30; atk 50; ap 5; pb 5; sb 5 | | + | | Adamantite two handed sword +3 | dmg 10; atk 20; ap 5; pb 5; sb 5 | |
| - | | Mithril broad axe +3 | dmg 30; atk 50; ap 5; pb 5; sb 5 | | + | | Mithril broad axe +3 | dmg 10; atk 20; ap 10; pb 5; sb 5; hide 5 | |
| - | | Runed halberd | ac 8; dmg 30; atk 50; ap 5; pb 5; sb 5 | | + | | Runed halberd | dmg 10; atk 20; ap 5; pb 5; sb 5; hide 5 | |
| - | | Ancient two handed sword +3 | dmg 30; atk 50; ap 5; pb 5; sb 5 | | + | | Ancient two handed sword +3 | dmg 10; atk 15; ap 5; pb 5; sb 5 | |
| - | | Ancient broad axe +3 | dmg 35; atk 50; ap 5; pb 5; sb 5 | | + | | Ancient broad axe +3 | dmg 10; atk 15; ap 10; pb 5; sb 5; hide 5 | |
| ==== Mantles and Robes ==== | ==== Mantles and Robes ==== | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| - | | Conjurer mantle | ac 10; int 10; fire_p 6; water_p | + | | Conjurer mantle | ac 5; int 10; fire_p 6; water_p |
| - | | Nature garb | ac 10; wis 20 | | + | | Nature garb | ac 5; wis 20 | |
| - | | Drachenrobe | air_p 6; dark_p 6; earth_p | + | | Drachenrobe | air_p 5; dark_p 6; earth_p |
| - | | Cloack | + | | Cloak of renewal | ac 5; int 10; wis 10; str 10 | |
| - | | High clerist robes | ac 8; end 10; light_p | + | | High clerist robes | ac 5; end 10; light_p |
| - | | Mantle of the elements | ac 8; int 10; air_p 6; fire_p 6; earth_p | + | | Mantle of the elements | ac 5; int 10; air_p 5; fire_p 6; earth_p |
| - | | Robe of the Arch magi | ac 10; int 20; fire_p 6 | | + | | Robe of the Arch magi | ac 5; int 20; fire_p 6 | |
| - | | Cloak of the skull | ac 15 | | + | | Cloak of the skull | ac 5 | |
| - | | Mantle of infinite blessings | ac 10; air_p 6; earth_p | + | | Mantle of infinite blessings | ac 5; air_p 5; earth_p |
| - | | Cloak of Armageddon | ac 10; int 25 | | + | | Cloak of Armageddon | ac 5; int 25 | |
| - | | Cloak of the Ages | ac 10; air_p 6; earth_p | + | | Cloak of the Ages | ac 5; air_p 5; earth_p |
| - | | Cloak of the Midnight Mist | ac 10; dark_p | + | | Cloak of the Midnight Mist | ac 5; dark_p |
| ==== Helmets ==== | ==== Helmets ==== | ||
| ^ Item ^ Allowed Craft Attributes ^ | ^ Item ^ Allowed Craft Attributes ^ | ||
| - | | Drachenhelm | ac 10; dod 25 | | + | | Drachenhelm | ac 5; dod 25 | |
| | Arcane circlet of power | int 25 | | | Arcane circlet of power | int 25 | | ||
| | Spectral helm | int 10; dark_p 5 | | | Spectral helm | int 10; dark_p 5 | | ||
| - | | Screaming helm of Ogrimar | air_p 5; dark_p | + | | Screaming helm of Ogrimar | air_p 5; dark_p |
| - | | Mystic headband of the wind | air_p 6; dod 25 | | + | | Mystic headband of the wind | air_p 5; dod 25 | |
| - | | Runed malachite diadem | ac 8; air_r 6; dark_r | + | | Runed malachite diadem | ac 5; air_r 5; dark_r |
| - | | Golden emerald encrusted tiara | earth_p | + | | Golden emerald encrusted tiara | earth_p |
| - | | Madrigan hat of camouflage | hide 6 | | + | | Madrigan hat of camouflage | hide 5 | |
| + | |||
| + | <tabbox Craft Flow & Example> | ||
| ===== How a Craft Attempt Works ===== | ===== How a Craft Attempt Works ===== | ||
| - | |||
| * The player opens the Craftwarden interface. | * The player opens the Craftwarden interface. | ||
| * The player selects an equipped item. | * The player selects an equipped item. | ||
| Line 398: | Line 485: | ||
| * The system checks the player' | * The system checks the player' | ||
| * The system checks whether the item can still receive more levels in that attribute. | * The system checks whether the item can still receive more levels in that attribute. | ||
| - | * The system checks the total equipped cap for that attribute. | + | * If the player is below level 240, the system checks the total equipped |
| + | * If the player is level 240 or higher, the system uses the equipped itemization result for level 5 crafted items. | ||
| * The system checks required materials. | * The system checks required materials. | ||
| * The system checks the 300,000 gold cost. | * The system checks the 300,000 gold cost. | ||
| Line 406: | Line 494: | ||
| * If enough XP is reached, the crafted attribute level increases. | * If enough XP is reached, the crafted attribute level increases. | ||
| * The item stores the new craft data and the crafter name. | * The item stores the new craft data and the crafter name. | ||
| - | |||
| - | ===== Caps Explained ===== | ||
| - | |||
| - | The final result is limited by several caps at the same time. | ||
| - | |||
| - | ^ Cap Type ^ Explanation ^ | ||
| - | | Attribute global cap | The maximum total value a player can have from equipped crafted items for that attribute. | | ||
| - | | Player phase cap | The temporary cap based on the player' | ||
| - | | Item cap | The maximum value that a specific item can receive for that attribute. | | ||
| - | | Craft level cap | Each crafted attribute can only progress up to level 5. | | ||
| - | |||
| - | The effective maximum is whichever of these limits is reached first. | ||
| ===== Example ===== | ===== Example ===== | ||
| - | |||
| A player wants to craft '' | A player wants to craft '' | ||
| * '' | * '' | ||
| - | * The global '' | + | * The pre-240 |
| * The player must use the '' | * The player must use the '' | ||
| * The target item must explicitly allow '' | * The target item must explicitly allow '' | ||
| Line 437: | Line 512: | ||
| * Final XP: 120 | * Final XP: 120 | ||
| - | ===== Loss on Dropped Crafted Items ===== | + | <tabbox Drops, Skins & Notes> |
| + | ===== Loss on Dropped Crafted Items ===== | ||
| Crafted items keep their crafted attribute data, but craft XP can be reduced when the item is dropped through death. | Crafted items keep their crafted attribute data, but craft XP can be reduced when the item is dropped through death. | ||
| Line 448: | Line 524: | ||
| ===== Armor Skins ===== | ===== Armor Skins ===== | ||
| - | |||
| Crafted armors support skinning in all available colors. This allows players to keep the crafted power of their equipment while customizing the visual appearance of armor sets. | Crafted armors support skinning in all available colors. This allows players to keep the crafted power of their equipment while customizing the visual appearance of armor sets. | ||
| ===== Notes and Known Data Issues ===== | ===== Notes and Known Data Issues ===== | ||
| - | |||
| The source configuration contains a few names and IDs that should be reviewed before publishing the final official table: | The source configuration contains a few names and IDs that should be reviewed before publishing the final official table: | ||
| - | + | </tabbox> | |
| - | * '' | + | |
| - | * '' | + | |
| - | * The bow section contains repeated or suspicious IDs around Cedar/Lancewood entries. | + | |
| - | * '' | + | |
| - | * '' | + | |