other

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
other [2024/04/03 10:21] – [Group and experience] dirtroaother [2025/05/22 20:25] (current) – [Makrsh P'Tangh] dirtroa
Line 60: Line 60:
 \\ \\
  
-===== Makrsh P'Tangh ===== 
-Original 16 room fortress with a more team based XP style. Everyone shares a much larger percent of XP on kill, so spawning more monsters and keeping everyone alive is a delicate balancing act and will likely lead to having more benefit ''milking'', if XP is more important than items to you.  
-While there is XP on hit, it may be in your best interest as a team to figure out ways to produce more spawns as opposed to who is doing the most damage. 
-Bring a priest and a mage. 
  
- 
-XP on death: 87750000 
 ===== Group and experience ===== ===== Group and experience =====
 The experience you receive when a monster dies is shared with the other characters in your range. For other group members to be in your range they must have +/- 25 levels of maximum difference with you. The experience you receive when a monster dies is shared with the other characters in your range. For other group members to be in your range they must have +/- 25 levels of maximum difference with you.
  • other.1712139678.txt.gz
  • Last modified: 2024/04/03 10:21
  • by dirtroa