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===== Makrsh P' | ===== Makrsh P' | ||
- | Original 16 room fortress with a more team based XP style. Everyone shares a much larger percent of XP on kill, so spawning more monsters and keeping everyone alive is a delicate balancing act and will likely lead to having more benefit '' | + | 8 room fortress with a more team based XP style. Everyone shares a much larger percent of XP on kill, so spawning more monsters and keeping everyone alive is a delicate balancing act and will likely lead to having more benefit '' |
While there is XP on hit, it may be in your best interest as a team to figure out ways to produce more spawns as opposed to who is doing the most damage. | While there is XP on hit, it may be in your best interest as a team to figure out ways to produce more spawns as opposed to who is doing the most damage. | ||
Bring a priest and a mage. | Bring a priest and a mage. | ||
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+ | Respawn times - | ||
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+ | 1-20 Online - 45-56 min timer | ||
+ | \\ | ||
+ | 21-49 Online - 35 to 46 min timer | ||
+ | \\ | ||
+ | 50+ online - 24 to 35 min timer. | ||
XP on death: 87750000 | XP on death: 87750000 | ||
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- | | + | Ancient platemail gauntlets 4% |
- | | + | Ancient platemail helmet 4% |
- | | + | Ancient platemail boots 4% |
- | | + | Ancient platemail leggings 4% |
- | | + | Ancient platemail armor 4% |
- | | + | Shield of the ages 4% |
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- | | + | Cloak of the Ages 3.5% |
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+ | BlackLocust Composite bow +3 3% | ||
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+ | Anarchy platemail protector | ||
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+ | Axe of Anarchy +3 3.5% (human) | ||
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+ | Deathaxe +3 3.5% | ||
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(Anceint platemail set 4%, Weapons 3%, I consider robes to be mage " | (Anceint platemail set 4%, Weapons 3%, I consider robes to be mage " |