This is an old revision of the document!
Craftwarden is currently in a validation and balancing phase. Values, recipes, XP rates and balancing may change during testing.
This page explains the Craftwarden system: how crafted attributes work, which materials are required, which items can be crafted, how XP and boosters work, and what happens when a crafted item is dropped.
The Craftwarden system allows players to improve specific equipped items by adding crafted attributes such as Strength, AC, elemental power, elemental resistance, weapon damage, attack, archery, and other combat bonuses.
Crafting is not category-based internally. The official permission source is the item override table: if an item is not listed there, it cannot be crafted. If an attribute is not listed for that item, that attribute cannot be added to it.
Each craft attempt requires:
* The target item to be equipped. * The selected craft attribute to be allowed for that item. * The player to meet the required level range for that attribute. * The required materials for that attribute. * 300,000 gold per craft attempt. * An optional booster item, if the player wants increased craft XP.
| Rule | Explanation |
|---|---|
| Equipped item required | The selected item must be currently equipped. Items in the backpack cannot be crafted directly. |
| Item permission required | Only items listed in the craftable item table can receive craft attributes. |
| Attribute permission required | Each item has its own allowed attributes and maximum cap. |
| Material cost | Every attribute has a fixed material recipe. Materials are consumed on attempt. |
| Gold cost | Every attempt costs 300,000 gold. |
| Booster optional | Without a booster, the craft gives weak XP. With a valid booster, it gives normal XP plus the booster bonus. |
| Maximum craft level | Each crafted attribute can reach level 5. |
| XP-based progression | Craft attempts add XP to the selected attribute. When enough XP is reached, the attribute level increases. |
| PvP drop penalty | If a crafted item is dropped due to PvP death, it loses 40% of its craft XP. |
| PvE drop penalty | If a crafted item is dropped due to PvE death, it loses 20% of its craft XP. |
| Armor skin support | Armors can be skinned in all available colors. |
Each craftable attribute progresses from level 0 to level 5.
| Current Craft Level | XP Needed For Next Level |
|---|---|
| 0 | 100 XP |
| 1 | 140 XP |
| 2 | 190 XP |
| 3 | 250 XP |
| 4 | 320 XP |
When an attribute reaches its maximum allowed level for the item or phase, stored XP for that attribute is reset to 0.
Craft attributes unlock by player level phase. Being at the minimum level unlocks the attribute, but the bonus starts with reduced efficiency and improves as the player progresses through the phase.
| Player Level Range | Attributes Unlocked | Global Attribute Cap |
|---|---|---|
| 200-209 | str, end, agi, int, wis | 50 |
| 200-209 | air_r, fire_r, water_r, earth_r, dark_r | 25 |
| 210-219 | dod, par | 100 |
| 210-219 | ac | 50 |
| 220-229 | atk, arch | 100 |
| 220-229 | ap | 15 |
| 230-239 | air_p, fire_p, water_p, earth_p, dark_p, light_p | 30 |
| 240-249 | dmg | 50 |
| 240-249 | pb, sb, hide | 15 |
When an attribute first unlocks, the player receives only part of the effective bonus. Efficiency starts at 40% and scales up to 100% by the end of the level phase.
Example: if an attribute unlocks at level 200 and reaches full phase efficiency at level 209:
| Player Level | Approximate Efficiency |
|---|---|
| 200 | 40% |
| 201-208 | Gradually increases |
| 209+ | 100% |
This means the same crafted item becomes more effective as the player advances through the unlock range.
Without a booster, the craft attempt gives weak XP. With a valid booster, it gives normal XP plus the booster percentage.
| Attribute | Normal XP | Weak XP Without Booster |
|---|---|---|
| str | 100 | 30 |
| end | 100 | 30 |
| agi | 100 | 30 |
| int | 100 | 30 |
| wis | 100 | 30 |
| dod | 100 | 30 |
| par | 100 | 30 |
| atk | 100 | 30 |
| arch | 100 | 30 |
| ac | 80 | 25 |
| ap | 80 | 25 |
| pb | 80 | 25 |
| sb | 80 | 25 |
| dmg | 40 | 15 |
| air_p | 70 | 20 |
| fire_p | 70 | 20 |
| water_p | 70 | 20 |
| earth_p | 70 | 20 |
| dark_p | 70 | 20 |
| light_p | 70 | 20 |
| air_r | 70 | 20 |
| fire_r | 70 | 20 |
| water_r | 70 | 20 |
| earth_r | 70 | 20 |
| dark_r | 70 | 20 |
| light_r | 70 | 20 |
| Key | Meaning |
|---|---|
| str | Strength |
| end | Endurance |
| agi | Agility |
| int | Intelligence |
| wis | Wisdom |
| dod | Dodge |
| par | Parry |
| ac | Armor Class |
| atk | Attack |
| arch | Archery |
| ap | Armor Piercing |
| dmg | Weapon Damage |
| pb | Physical Bonus / Power Bonus |
| sb | Spell Bonus |
| hide | Hiding / Stealth |
| air_p | Air Power |
| fire_p | Fire Power |
| water_p | Water Power |
| earth_p | Earth Power |
| dark_p | Dark Power |
| light_p | Light Power |
| air_r | Air Resistance |
| fire_r | Fire Resistance |
| water_r | Water Resistance |
| earth_r | Earth Resistance |
| dark_r | Dark Resistance |
| light_r | Light Resistance |
Each recipe below shows the attribute key, the materials required, and the material quantity.
| Attribute | Materials Required |
|---|---|
| str | Potion of Fury x3; Moon Tug Scalp x5; Special hyper potion of fury x1; Iron Ore x15 |
| end | Moon Tug Scalp x5; potion of regeneration x1; Raw Crystal x10; Copper Ore x15 |
| agi | Moon Tug Scalp x5; Potion of nimbless x1; Special hyper potion of nimbless x1; Silver Ore x15 |
| int | Special hyper potion of clear thought x1; Potion of clear thought x1; Moon Tug Scalp x5; Gold Ore x15 |
| wis | Moon Tug Scalp x5; Potion of Tranquility x1; Special Hyper potion of Tranquility x1; Gold Ore x15 |
| dod | Villains Skull x1; Gleaming Shard x3; Tarantula's eyes x5; Copper Ore x15; Silver Ore x15 |
| par | Villains Skull x1; Gleaming Shard x3; Tarantula's eyes x5; Copper Ore x15; Silver Ore x15 |
| ac | Skeleton bone x1; Human Bone x1; Flask of Bluish liquid x1; Copper Ore x15; Silver Ore x15 |
| atk | Villains Skull x1; Gleaming Shard x3; Tarantula's eyes x5; Copper Ore x15; Silver Ore x15 |
| arch | Villains Skull x1; Gleaming Shard x3; Tarantula's eyes x5; Copper Ore x15; Silver Ore x15 |
| ap | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 |
| dmg | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 |
| pb | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 |
| sb | Hyper potion of fury x1; Special Hyper Potion of Fury x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 |
| hide | Hyper potion of Nimbless x1; Special Hyper Potion of Nimbless x1; Flask of Goblin Blood x1; Gold Ore x20; Iron Ore x20 |
| air_p | Yellow Gem x1; Special Potion of air Power x1; Magical Lute x1; Silver Ore x15 |
| fire_p | Red Gem x1; Drachenhelm x1; Special Potion of Fire Power x1; Gold Ore x15 |
| water_p | Blue Gem x1; drachenrobe x1; Special Potion of Water Power x1; Silver Ore x15 |
| earth_p | Green Gem x1; Demon Tree Wood x5; Special Potion of Earth Power x1; Iron Ore x15 |
| dark_p | Finely cut black x1; Spider Venom x5; Special Potion of power from evil x1; Copper Ore x15 |
| light_p | Yellow Gem x1; Drachenstaff x1; Magical Lute x1; Silver Ore x15 |
| air_r | Potion of Greater air resistance x1; Special potion of air resistance x1; Prismatic Armband x1; Silver Ore x15 |
| fire_r | Potion of Greater fire resistance x1; Special potion of fire resistance x1; Fiery armband x1; Gold Ore x15 |
| water_r | Potion of Greater water resistance x1; Special potion of water resistance x1; Prismatic Armband x1; Silver Ore x15 |
| earth_r | Potion of Greater earth resistance x1; Special potion of earth resistance x1; Bracer of Leaves x5; Iron Ore x15 |
| dark_r | Potion of Greater protection from evil x1; Special Potion of protection from evil x1; Spider Venom x5; Copper Ore x15 |
Boosters are optional items consumed during crafting. A booster increases the XP gained from that craft attempt by its listed percentage.
| Booster Item | XP Bonus |
|---|---|
| Cedar Composite Bow +3 | +15% |
| Black Locust composite bow +3 | +20% |
| Lancewhood Composite Bow +3 | +20% |
| Dragon tree composite bow +3 | +20% |
| Booster Item | XP Bonus |
|---|---|
| Runed helberd | +5% |
| Ancient Morningstar +3 | +10% |
| Ancient Eveningstar +3 | +10% |
| Ancient two handed sword +3 | +10% |
| Ancient Blade +3 | +15% |
| Ancient Broad Axe +3 | +20% |
| Ancient Broadsword +3 | +20% |
| Booster Item | XP Bonus |
|---|---|
| Ring of Faith | +5% |
| Spider shaped ring | +5% |
| Jade Ring of Sorcery | +8% |
| Ring of Pure Faith | +8% |
| Gladiators Ring | +8% |
| Ring of the Seraph | +20% |
| Ring of the lion | +20% |
| Ring of My Precious | +40% |
| Booster Item | XP Bonus |
|---|---|
| Jafo Heart | +5% |
| Athena necklace | +10% |
| Ethereal Amulet | +10% |
| Heros Amulet | +60% |
| Booster Item | XP Bonus |
|---|---|
| Prismatic armband | +5% |
| Fiery armband | +5% |
| Cracked blue bracer | +5% |
| Translucent wristband | +5% |
| Saphire bracelet enchantement | +10% |
| Bracer of the initiate | +20% |
| Armband of Vigor | +25% |
| Booster Item | XP Bonus |
|---|---|
| Arcane circle of power | +5% |
| Spectral helm | +5% |
| Mystic headband of the wind | +5% |
| Runed malachite diadem | +5% |
| Golden emerald encrusted tiara | +5% |
| Madrigan hat of camouflage | +8% |
The following list shows which items can receive craft attributes and their maximum value for each attribute.
| Item | Allowed Craft Attributes |
|---|---|
| Sapphire Power Focus | water_p 10 |
| Emerald Power Focus | earth_p 10 |
| Ruby Power Focus | fire_p 10 |
| Diamond Power Focus | air_p 10 |
| Onix Power Focus | dark_p 10 |
| Item | Allowed Craft Attributes |
|---|---|
| Wand of Artherk | light_p 10; wis 10 |
| Wand of Clever | fire_p 10; water_p 10; int 10 |
| Wand of Ogrimar | dark_p 10; int 15 |
| Wand of Stone | earth_p 10; wis 10 |
| Wand of Tempest | air_p 10; wis 10; int 10 |
| Cat claw ornated staff | air_p 5; earth_p 5; water_p 5; int 10; wis 10 |
| Gloom staff | dark_p 5; dark_r 5; int 10 |
| Gloom staff skinned | dark_p 5; dark_r 5; int 10 |
| Item | Allowed Craft Attributes |
|---|---|
| Shield of the Ages | ac 10; par 10 |
| Shield of the Damned | ac 8; air_r 5; dark_r 5; earth_r 5; fire_r 5; water_r 5 |
| Silver spoon of the Prophet | wis 10 |
| Drachenshield | ac 8; atk 25 |
| Darkwood shield | ac 10; water_r 5; pb 8; sb 8 |
| Item | Allowed Craft Attributes |
|---|---|
| Elven platemail armor | ac 20; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Elven platemail boots | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Elven platemail gauntles | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Elven platemail helmet | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Elven platemail leggings | ac 10; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Ancient platemail armor | ac 26; fire_r 10; water_r 10; earth_r 10; air_r 10; dark_r 10 |
| Ancient platemail boots | ac 12; fire_r 10; water_r 10; earth_r 10; air_r 10; dark_r 10 |
| Ancient platemail gauntles | ac 12; fire_r 10; water_r 10; earth_r 10; air_r 10; dark_r 10 |
| Ancient platemail helmet | ac 12; fire_r 10; water_r 10; earth_r 10; air_r 10; dark_r 10 |
| Ancient platemail leggings | ac 14; fire_r 10; water_r 10; earth_r 10; air_r 10; dark_r 10 |
| Azure plate armor | ac 8; str 10; end 10; agi 10; int 10; wis 10 |
| Azure plate boots | ac 4; str 8; end 8; agi 8; int 8; wis 8 |
| Azure plate gauntles | ac 4; str 8; end 8; agi 8; int 8; wis 8 |
| Azure plate helm | ac 4; str 8; end 8; agi 8; int 8; wis 8 |
| Azure plate leggings | ac 4; str 8; end 8; agi 8; int 8; wis 8 |
| Gleaming bluestone chestplate | ac 20; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Gleaming bluestone sabotons | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Gleaming bluestone gauntles | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Gleaming bluestone headgear | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Gleaming bluestone legplates | ac 8; fire_r 6; water_r 6; earth_r 6; air_r 6; dark_r 6 |
| Dragonscale armor | ac 12; fire_r 10; water_r 5; earth_r 5; air_r 5; dark_r 5 |
| Dragonscale boots | ac 4; fire_r 10; water_r 5; earth_r 5; air_r 5; dark_r 5 |
| Dragonscale gauntles | ac 4; fire_r 10; water_r 5; earth_r 5; air_r 5; dark_r 5 |
| Dragonscale healmet | ac 4; fire_r 10; water_r 5; earth_r 5; air_r 5; dark_r 5 |
| Dragonscale leggings | ac 4; fire_r 10; water_r 5; earth_r 5; air_r 5; dark_r 5 |
| Item | Allowed Craft Attributes |
|---|---|
| Armband of Vigor | str 15; agi 15 |
| Bracer of the initiate | air_p 5; earth_p 5; light_p 5; fire_p 5; water_p 5 |
| Bracer of Leaves | ac 8; earth_r 10 |
| Fiery armband | ac 8; fire_r 10 |
| Translucent wristband | ac 8; air_r 10 |
| Wristband of ogre strength | str 10 |
| Bracers of the barbarian | atk 20; pb 8; sb 8 |
| Prismatic armband | ac 8; air_r 8; earth_r 8; fire_r 8; water_r 8 |
| Cracked blue bracer | ac 8; water_r 10 |
| Bracer of battle | agi 8; end 8; str 8; atk 15; arch 15 |
| Saphire bracelet enchantement | int 10; wis 10 |
| Item | Allowed Craft Attributes |
|---|---|
| Ethereal amulet | dod 50 |
| Wolftooth necklace | atk 20; arch 20; dod 20; str 5 |
| Crude orcish necklace | atk 20; arch 20 |
| Talisman of protection from evil | dark_r 10 |
| Symbol of hope | light_p 20 |
| Jafo Heart | ac 8; str 10; end 10; agi 10; int 10; wis 10 |
| Athena necklace | ac 8 |
| Heros amulet | ac 8; arch 30; atk 30; ap 8; sb 8; pb 8 |
| Item | Allowed Craft Attributes |
|---|---|
| Ring of faith | wis 10 |
| Jade ring of sorcery | air_p 6; earth_p 6; fire_p 6; water_p 6 |
| Ring of pure faith | wis 15 |
| Ring of the Seraph | ac 8; air_r 8; dark_r 8; earth_r 8; fire_r 8; water_r 8 |
| Spider shaped ring | dark_p 6; int 15 |
| Jander ring of nimbleness | agi 15; dod 15 |
| Ring of the duellist | atk 15; dod 15; par 10 |
| Ring of the ranger | hide 8; arch 15 |
| Ring of the lion | str 8; ap 4; pb 4; sb 4; par 4 |
| Ring of the berserker | atk 15; str 10 |
| Ring of the assassin | agi 5; ap 4; hide 4 |
| Gladiators ring | atk 50; pb 10 |
| Item | Allowed Craft Attributes |
|---|---|
| Cedar composite bow +3 | dmg 20; arch 50; ap 5; pb 5; sb 5 |
| Lancewood composite bow +3 | dmg 25; arch 50; ap 5; pb 5; sb 5 |
| Dragon tree composite bow +3 | dmg 30; arch 50; ap 5; pb 5; sb 5 |
| Black locust composite bow +3 | dmg 35; arch 50; ap 5; pb 5; sb 5 |
| Item | Allowed Craft Attributes |
|---|---|
| Ancient morningstar +3 | dmg 20; atk 50; ap 5; pb 5; sb 5 |
| Ancient eveningstar +3 | dmg 20; atk 50; ap 5; pb 5; sb 5 |
| Ancient blade +3 | dmg 20; atk 50; ap 5; pb 5; sb 5 |
| Ancient scimitar +2 | dmg 20; atk 50; ap 5; pb 5; sb 5 |
| Ancient broadsword +3 | dmg 25; atk 50; ap 5; pb 5; sb 5 |
| Ancient bastard sword +2 | dmg 25; atk 50; ap 5; pb 5; sb 5 |
| high metal broad axe +3 | dmg 30; atk 50; ap 5; pb 5; sb 5 |
| Adamantite two handed sword +3 | dmg 30; atk 50; ap 5; pb 5; sb 5 |
| Mithril broad axe +3 | dmg 30; atk 50; ap 5; pb 5; sb 5 |
| Runed halberd | ac 8; dmg 30; atk 50; ap 5; pb 5; sb 5 |
| Ancient two handed sword +3 | dmg 30; atk 50; ap 5; pb 5; sb 5 |
| Ancient broad axe +3 | dmg 35; atk 50; ap 5; pb 5; sb 5 |
| Item | Allowed Craft Attributes |
|---|---|
| Conjurer mantle | ac 10; int 10; fire_p 6; water_p 6 |
| Nature garb | ac 10; wis 20 |
| Drachenrobe | air_p 6; dark_p 6; earth_p 6; fire_p 6; light_p 6; water_p 6 |
| Cloack of renewal | ac 10; int 10; wis 10; str 8 |
| High clerist robes | ac 8; end 10; light_p 6; wis 10 |
| Mantle of the elements | ac 8; int 10; air_p 6; fire_p 6; earth_p 6; water_p 6 |
| Robe of the Arch magi | ac 10; int 20; fire_p 6 |
| Cloak of the skull | ac 15 |
| Mantle of infinite blessings | ac 10; air_p 6; earth_p 6; fire_p 6; light_p 10; water_p 6 |
| Cloak of Armageddon | ac 10; int 25 |
| Cloak of the Ages | ac 10; air_p 6; earth_p 6; fire_p 6; water_p 6 |
| Cloak of the Midnight Mist | ac 10; dark_p 10; int 25 |
| Item | Allowed Craft Attributes |
|---|---|
| Drachenhelm | ac 10; dod 25 |
| Arcane circlet of power | int 25 |
| Spectral helm | int 10; dark_p 5 |
| Screaming helm of Ogrimar | air_p 5; dark_p 5; earth_p 5; light_p 5; water_p 5 |
| Mystic headband of the wind | air_p 6; dod 25 |
| Runed malachite diadem | ac 8; air_r 6; dark_r 6; earth_r 6; fire_r 6; water_r 6 |
| Golden emerald encrusted tiara | earth_p 6; wis 25 |
| Madrigan hat of camouflage | hide 6 |
* The player opens the Craftwarden interface. * The player selects an equipped item. * The player selects one craft attribute allowed for that item. * The system checks the player's level unlock range. * The system checks whether the item can still receive more levels in that attribute. * The system checks the total equipped cap for that attribute. * The system checks required materials. * The system checks the 300,000 gold cost. * If a booster was selected, the system validates and consumes it. * The system consumes the materials and gold. * The selected attribute receives XP. * If enough XP is reached, the crafted attribute level increases. * The item stores the new craft data and the crafter name.
The final result is limited by several caps at the same time.
| Cap Type | Explanation |
|---|---|
| Attribute global cap | The maximum total value a player can have from equipped crafted items for that attribute. |
| Player phase cap | The temporary cap based on the player's current level inside the unlock range. |
| Item cap | The maximum value that a specific item can receive for that attribute. |
| Craft level cap | Each crafted attribute can only progress up to level 5. |
The effective maximum is whichever of these limits is reached first.
A player wants to craft str on an item.
* str unlocks at level 200.
* The global str cap is 50.
* The player must use the str recipe materials.
* The target item must explicitly allow str in the craftable item table.
* Each craft attempt costs 300,000 gold.
* Without a booster, the attempt gives 30 XP.
* With a valid booster, the attempt gives 100 XP plus the booster bonus.
If the player uses a +20% XP booster, the craft gives:
* Base XP: 100 * Booster bonus: +20 * Final XP: 120
Crafted items keep their crafted attribute data, but craft XP can be reduced when the item is dropped through death.
| Drop Cause | Craft XP Loss |
|---|---|
| PvP death | 40% XP loss |
| PvE death | 20% XP loss |
This penalty affects craft XP progression and makes crafted equipment valuable but risky to lose.
Crafted armors support skinning in all available colors. This allows players to keep the crafted power of their equipment while customizing the visual appearance of armor sets.
The source configuration contains a few names and IDs that should be reviewed before publishing the final official table: