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| levels-and-others [2024/04/04 00:22] – [Experience] havennow | levels-and-others [2025/05/31 21:56] (current) – dirtroa | ||
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| - | **Pure damage of the character.** | + | **Base damage of the character |
| - | Melee: | + | **Warrior:** |
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| (STR - 20) / 5 = damages | (STR - 20) / 5 = damages | ||
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| - | From a distance: | + | **Archer:** |
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| (STR - 20) / 20 = damages A | (STR - 20) / 20 = damages A | ||
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| Example with a character who has 150 STR and 500 AGI: (150 - 20) / 20 + (500 - 20) / 10 = 54.5 damages | Example with a character who has 150 STR and 500 AGI: (150 - 20) / 20 + (500 - 20) / 10 = 54.5 damages | ||
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| + | **Paladyn: | ||
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| + | (STR - 20) / 5 = damages | ||
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| + | Example with a character who has 500 STR: (500 - 20) / 5 = 96 damages | ||
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| + | **Anti-Paladyn: | ||
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| + | (STR - 20) / 5 = damages | ||
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| + | Example with a character who has 500 STR: (500 - 20) / 5 = 96 damages | ||
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| ===== Experience ===== | ===== Experience ===== | ||
| - | The more level you gain, the more the experience gained decreases. | + | The more level you gain, the more the experience gained decreases. |
| - | * 1 to 119 4xp | + | * 1 to 185 = 6x xp |
| - | * 120+ 3xp | + | |
| Just like your character, a monster has a level. A monster gives experience to each attack received as well as to his death. | Just like your character, a monster has a level. A monster gives experience to each attack received as well as to his death. | ||
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| | 420-479 | 7 | | | 420-479 | 7 | | ||
| | 480-539 | 8 | | | 480-539 | 8 | | ||
| - | | 200-219 | 9 | | + | | 540-599 | 9 | |
| Etc | Etc | ||
| ^ Intelligence ^ MP Per Level ^ | ^ Intelligence ^ MP Per Level ^ | ||