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| server-settings [2025/09/06 15:01] – [Continuous Spawn Timers <WRAP lo red>New</WRAP>] dirtroa | server-settings [2026/06/02 14:34] (current) – [Server Settings] dirtroa | ||
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| ===== Server Settings ===== | ===== Server Settings ===== | ||
| - | :!: 2x Reborn Seraph | + | |
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| + | The current XP rules will is a new progression model focused on long-term equipment evolution and crafting progression. | ||
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| - | :!: Level 199 Maximum | + | ^ Level Range ^ XP Rate ^ |
| + | | Level 1 - 114 | 15x | | ||
| + | | Level 115 - 149 | 20x | | ||
| + | | Level 150 - 184 | 30x | | ||
| + | | Level 185 - 199 | 35x | | ||
| + | | Level 199 - 249 | 12x | | ||
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| + | ===== Post-199 Progression ===== | ||
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| - | :!: XP *10 | + | Once a character reaches level 199: |
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| + | * XP becomes fixed at **2 billion XP per level** | ||
| + | * Flames no longer work | ||
| + | * Stat points become frozen | ||
| + | * Skill points become frozen | ||
| + | * HP and MP growth become frozen | ||
| + | * Seraph powers become frozen | ||
| + | * CS Gems progression becomes frozen | ||
| + | * Immortal progression becomes frozen | ||
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| + | Levels 200 - 249 are designed as an advanced progression phase focused on: | ||
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| + | * Equipment evolution | ||
| + | * Craft progression | ||
| + | * Unlocking advanced craft attributes | ||
| + | * Endgame item customization | ||
| + | * Horizontal progression instead of raw stat scaling | ||
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| + | This system is currently under validation and balancing and may still receive adjustments before release. | ||
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| + | :!: 2x Reborn Seraph | ||
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| - | :!: HP/MP Recalculation is **ON** | + | :!: HP/MP Recalculation is **ON** |
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