server-settings

Server Settings



Beyond the final gate lies the Oracle Realm, a place outside time where champions battle endlessly for supremacy. Here, death is common β€” and mercy is a myth.

But your journey doesn’t end in glory. At the core of the Oracle Realm, sealed by forgotten magics, waits Makrsh P'Tangh β€” the last of the realm-twisters, a living apocalypse. To face him is to risk everything. To defeat him is to become legend.

Forge your path. Slay your rivals. Claim the Realm.

Welcome to the Realm of Anarchy where blood is your currency and glory is your only escape!



The current XP rules will is a new progression model focused on long-term equipment evolution and crafting progression.

Level Range XP Rate
Level 1 - 114 15x
Level 115 - 149 20x
Level 150 - 184 30x
Level 185 - 199 35x
Level 199 - 249 12x


Post-199 Progression


Once a character reaches level 199:

  • XP becomes fixed at 2 billion XP per level
  • Flames no longer work
  • Stat points become frozen
  • Skill points become frozen
  • HP and MP growth become frozen
  • Seraph powers become frozen
  • CS Gems progression becomes frozen
  • Immortal progression becomes frozen


Levels 200 - 249 are designed as an advanced progression phase focused on:

  • Equipment evolution
  • Craft progression
  • Unlocking advanced craft attributes
  • Endgame item customization
  • Horizontal progression instead of raw stat scaling


This system is currently under validation and balancing and may still receive adjustments before release.

:!: 2x Reborn Seraph

:!: Gold *5

:!: Access quests are simplified - Quests: Simplified Quests

:!: Max Group of 6

:!: HP/MP Recalculation is ON (1 - 199)


Even if the server experiences a crash or scheduled reboot, the respawn timers for the following monsters and chests continue uninterrupted. They progress in real time, even while the server is offline.
:!: Makrsh Ptangh
:!: Benders
:!: Avatar
:!: Demons (Cerberus, Dragon, Anarchy)
:!: Chest of Anarchy
:!: Oracle Chests

If any of these monsters or chests are alive or full before the reboot, they will remain alive and full when the server returns.

Note: Timers may be reset without prior notice when necessary.




:!: Equipment : 15% - Everywhere

:!: Inventory : 15% - Everywhere

:!: Gold Loss : 10% - Everyhere

:!: XP Loss : 10% - Everywhere


:!: Equipment : 40% - Everywhere

:!: Inventory : 20% - Everywhere

:!: Gold Loss : 0% - Arakas, Raven's Dust, Stoneheim

:!: Gold Loss : 10% - Oracle, Boss Areas, Sentinels Zone

:!: XP Loss : 0% - on Arakas, Raven's Dust, Stoneheim

:!: XP Loss : 10% - Oracle, Boss Areas, Sentinels Zone


:!: Level 1 to 40 - Range 40 (out of range - No damage)

:!: Level 41 to 70 - Range 30 (out of range - No damage)

:!: Level 71+ - (out of range - Normal damage)



The following areas there is NO PVP Range protections (Meaning lvl 1 can be killed by any player)

Arakas and Raven's Dust Runed Stone Tablet Areas (RST)


Raven's Dust - Grott Zone


The 4 Vicar's Zone (Only around the respawn)


Stoneheim - 100% area coverage



:!: Automatic restart on Saturday at 8:00 am with a 15 minute timer (UTC-06:00) Central Time (US & Canada)

:!: You can get back a deleted character during within 30 days by contacting server support

:!: 15 seconds antiplug PvP

:!: Auction House

:!: Doppelganger reset between a rebirth

:!: Personal chests in temples

:!: A human starts at 20 in all stats

:!: The speedhack is detected an those who use it are disconnected

:!: A PVP channel allows you to see the victim and the murderer

:!: Ground items are automatically deleted after 30 minutes, except for Potion of serious healing and Manastone

:!: Guild system


  • server-settings.txt
  • Last modified: 2026/06/02 14:34
  • by dirtroa