Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| server-settings [2026/05/08 10:04] – [Server Settings] dirtroa | server-settings [2026/06/02 14:34] (current) – [Server Settings] dirtroa | ||
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| ===== Server Settings ===== | ===== Server Settings ===== | ||
| - | <wrap danger> | + | <WRAP> |
| - | **Coming Soon - New Progression & Experience System** | + | |
| - | The current XP rules will soon be replaced by a new progression model focused on long-term equipment evolution and crafting progression. | + | \\ |
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| + | The current XP rules will is a new progression model focused on long-term equipment evolution and crafting progression. | ||
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| ^ Level Range ^ XP Rate ^ | ^ Level Range ^ XP Rate ^ | ||
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| | Level 199 - 249 | 12x | | | Level 199 - 249 | 12x | | ||
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| ===== Post-199 Progression ===== | ===== Post-199 Progression ===== | ||
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| Once a character reaches level 199: | Once a character reaches level 199: | ||
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| * XP becomes fixed at **2 billion XP per level** | * XP becomes fixed at **2 billion XP per level** | ||
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| * Immortal progression becomes frozen | * Immortal progression becomes frozen | ||
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| Levels 200 - 249 are designed as an advanced progression phase focused on: | Levels 200 - 249 are designed as an advanced progression phase focused on: | ||
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| * Equipment evolution | * Equipment evolution | ||
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| * Horizontal progression instead of raw stat scaling | * Horizontal progression instead of raw stat scaling | ||
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| This system is currently under validation and balancing and may still receive adjustments before release. | This system is currently under validation and balancing and may still receive adjustments before release. | ||
| - | </ | ||
| + | </ | ||
| :!: 2x Reborn Seraph | :!: 2x Reborn Seraph | ||
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| - | :!: Level 199 Maximum | ||
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| - | :!: XP *10 | ||
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| - | :!: HP/MP Recalculation is **ON** | + | :!: HP/MP Recalculation is **ON** |
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