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skill [2021/09/08 22:26] – created - external edit 127.0.0.1 | skill [2025/04/25 16:08] (current) – dirtroa | ||
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| [[dodge|Dodge]] | | | | | | | Determines whether a melee or ranged attack is avoided or not. This skill does not have a maximum training limit. | | | [[dodge|Dodge]] | | | | | | | Determines whether a melee or ranged attack is avoided or not. This skill does not have a maximum training limit. | | ||
| [[archery|Archery]] | | | | | | | Determines whether an arrow hits or misses its target. This skill does not have a maximum training limit. | | | [[archery|Archery]] | | | | | | | Determines whether an arrow hits or misses its target. This skill does not have a maximum training limit. | | ||
- | | [[equipment-points|Equipment points]] | | | | | | | Determines the points required based on your equipment to enter the Territory of Fighters. | | ||
| [[taunt|Taunt]] | | | | | | | Allows you to stop a player' | | [[taunt|Taunt]] | | | | | | | Allows you to stop a player' | ||
| [[stun-blow|Stun blow]] | 25 | | 20 | | | 3 | Allows a character to attempt a physical strike that will temporarily disable his opponent. | | | [[stun-blow|Stun blow]] | 25 | | 20 | | | 3 | Allows a character to attempt a physical strike that will temporarily disable his opponent. | | ||
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| [[pick-lock|Pick lock]] | | | 40 | | | 12 | Allows a character to open a door or chest by bypassing the locking mechanism. | | | [[pick-lock|Pick lock]] | | | 40 | | | 12 | Allows a character to open a door or chest by bypassing the locking mechanism. | | ||
| [[first-aid|First aid]] | | | | 20 | 20 | 12 | Allows a character to mend the physical injuries suffered during combat. Note that the skill can fail, worsening the wounds instead of healing them and that first aid cannot be performed on others. | | | [[first-aid|First aid]] | | | | 20 | 20 | 12 | Allows a character to mend the physical injuries suffered during combat. Note that the skill can fail, worsening the wounds instead of healing them and that first aid cannot be performed on others. | | ||
- | | [[hide|Hide]] | | | 34 | | 20 | 13 | Allows | + | | [[hide|Hide]] | | | 34 | | 20 | 13 | Allows |
| [[powerful-blow|Powerful blow]] | 50 | | 30 | | | 15 | Increases the amount of damage done during physical combat. | | | [[powerful-blow|Powerful blow]] | 50 | | 30 | | | 15 | Increases the amount of damage done during physical combat. | | ||
| [[meditate|Meditate]] | | | | 30 | 30 | 16 | Increases a character' | | [[meditate|Meditate]] | | | | 30 | 30 | 16 | Increases a character' | ||
- | | [[rob|Rob]] | | | 50 | | | 17 | Allows a character to steal an item out of another character' | + | | [[rob|Rob]] |100 | |75 | | |100 | Allows a character to steal an item out of another character' |
| [[search|Search]] | | | | | 25 | 20 | Allows a character to find items or characters that are hidden in the surrounding area. | | | [[search|Search]] | | | | | 25 | 20 | Allows a character to find items or characters that are hidden in the surrounding area. | | ||
| [[sneak|Sneak]] | | | 75 | | | 24 | Allows a hidden character to move around and remain hidden. If the skill fails, the character will become visible. | | | [[sneak|Sneak]] | | | 75 | | | 24 | Allows a hidden character to move around and remain hidden. If the skill fails, the character will become visible. | | ||
| [[armor-penetration|Armor penetration]] | 75 | | 40 | | 30 | 25 | Allows a character to pinpoint the weak spot in his opponent' | | [[armor-penetration|Armor penetration]] | 75 | | 40 | | 30 | 25 | Allows a character to pinpoint the weak spot in his opponent' | ||
| [[rapid-healing|Rapid healing]] | | 80 | | | | 30 | Increases a character' | | [[rapid-healing|Rapid healing]] | | 80 | | | | 30 | Increases a character' | ||
+ | | [[parry|Parry]] | | |30 | |20 | | Allows a character to deflect physical attacks with his shield or off hand weapon. | | ||
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