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skill [2024/05/19 14:17] dirtroaskill [2025/04/25 16:08] (current) dirtroa
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 | [[pick-lock|Pick lock]] | | | 40 | | | 12 | Allows a character to open a door or chest by bypassing the locking mechanism. | | [[pick-lock|Pick lock]] | | | 40 | | | 12 | Allows a character to open a door or chest by bypassing the locking mechanism. |
 | [[first-aid|First aid]] | | | | 20 | 20 | 12 | Allows a character to mend the physical injuries suffered during combat. Note that the skill can fail, worsening the wounds instead of healing them and that first aid cannot be performed on others. | | [[first-aid|First aid]] | | | | 20 | 20 | 12 | Allows a character to mend the physical injuries suffered during combat. Note that the skill can fail, worsening the wounds instead of healing them and that first aid cannot be performed on others. |
-| [[hide|Hide]] | | | 66 | | 20 | 13 | Allows the character to hide itself from view, or hide items that are on the ground. |+| [[hide|Hide]] | | | 34 | | 20 | 13 | Allows character to mend the physical injuries suffered during combat. Note that the skill consumes 5% of mana and can fail, worsening the wounds instead of healing them. Additionally, first aid cannot be performed on others. |
 | [[powerful-blow|Powerful blow]] | 50 | | 30 | | | 15 | Increases the amount of damage done during physical combat. | | [[powerful-blow|Powerful blow]] | 50 | | 30 | | | 15 | Increases the amount of damage done during physical combat. |
 | [[meditate|Meditate]] | | | | 30 | 30 | 16 | Increases a character's ability to regain lost mana. Once initiated, the skill is effective until the character moves, attacks, casts a spell or performs any other action. | | [[meditate|Meditate]] | | | | 30 | 30 | 16 | Increases a character's ability to regain lost mana. Once initiated, the skill is effective until the character moves, attacks, casts a spell or performs any other action. |
-| [[rob|Rob]] |200 |200 | | | | | Allows a character to steal an item out of another character's inventory. The peek skill must have a rating of 25 before rob can be learned. |+| [[rob|Rob]] |100 | |75 | | |100 | Allows a character to steal an item out of another character's inventory. The peek skill must have a rating of 25 before rob can be learned. Note that successful use of the peek skill consumes 5% of mana, while successful use of the rob skill consumes 10% of mana. |
 | [[search|Search]] | | | | | 25 | 20 | Allows a character to find items or characters that are hidden in the surrounding area. | | [[search|Search]] | | | | | 25 | 20 | Allows a character to find items or characters that are hidden in the surrounding area. |
 | [[sneak|Sneak]] | | | 75 | | | 24 | Allows a hidden character to move around and remain hidden. If the skill fails, the character will become visible. | | [[sneak|Sneak]] | | | 75 | | | 24 | Allows a hidden character to move around and remain hidden. If the skill fails, the character will become visible. |
 | [[armor-penetration|Armor penetration]] | 75 | | 40 | | 30 | 25 | Allows a character to pinpoint the weak spot in his opponent's armor, thus reducing its effectiveness in absorbing damage. | | [[armor-penetration|Armor penetration]] | 75 | | 40 | | 30 | 25 | Allows a character to pinpoint the weak spot in his opponent's armor, thus reducing its effectiveness in absorbing damage. |
 | [[rapid-healing|Rapid healing]] | | 80 | | | | 30 | Increases a character's ability to regenerate lost hit points. | | [[rapid-healing|Rapid healing]] | | 80 | | | | 30 | Increases a character's ability to regenerate lost hit points. |
-| [[parry|Parry]] | |  |30 | |20 | | Allows a character to deflect physical attacks with his SHIELD. | +| [[parry|Parry]] | |  |30 | |20 | | Allows a character to deflect physical attacks with his shield or off hand weapon. |
-| [[dual-weapons|Dual Weapons]] |75 |40  |30 | | |  | Allows a character to equip a dual weapon.+
 </sortable> </sortable>
 </searchtable> </searchtable>