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levels-and-others [2024/05/21 13:58] – dirtroa | levels-and-others [2025/04/23 13:32] (current) – dirtroa | ||
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Example with a character who has 300 STR and 350 INT: (300 - 10) / 10 + (350 - 10) / 5 = 97 damages | Example with a character who has 300 STR and 350 INT: (300 - 10) / 10 + (350 - 10) / 5 = 97 damages | ||
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- | **Thief:** | ||
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- | (STR - 10) / 10 = damages A | ||
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- | (AGI - 10) / 5 = damages B | ||
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- | A + B = damages | ||
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- | Example with a character who has 250 STR and 250 AGI: (250 - 10) / 10 + (250 - 10) / 5 = 72 damages | ||
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===== Experience ===== | ===== Experience ===== | ||
- | The more level you gain, the more the experience gained decreases. | + | The more level you gain, the more the experience gained decreases. |
- | * 1 to 119 4xp | + | * 1 to 185 = 6x xp |
- | * 120+ 3xp | + | |
Just like your character, a monster has a level. A monster gives experience to each attack received as well as to his death. | Just like your character, a monster has a level. A monster gives experience to each attack received as well as to his death. | ||
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| 420-479 | 7 | | | 420-479 | 7 | | ||
| 480-539 | 8 | | | 480-539 | 8 | | ||
- | | 200-219 | 9 | | + | | 540-599 | 9 | |
Etc | Etc | ||
^ Intelligence ^ MP Per Level ^ | ^ Intelligence ^ MP Per Level ^ |