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levels-and-others [2024/05/21 13:58] dirtroalevels-and-others [2025/05/31 21:56] (current) dirtroa
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 **Paladyn:** **Paladyn:**
 \\ \\
-(STR - 10) / 10 = damages A+(STR - 20) / = damages
 \\ \\
-(WIS - 10) / 5 = damages B +Example with a character who has 500 STR: (500 20) / 5 = 96 damages
-\\ +
-A + B = damages +
-\\ +
-Example with a character who has 300 STR and 350 WIS: (300 - 10) / 10 + (350 10) / 5 = 97 damages+
  
 \\ \\
Line 49: Line 45:
 **Anti-Paladyn:** **Anti-Paladyn:**
 \\ \\
-(STR - 10) / 10 = damages A +(STR - 20) / 5 = damages
-\\ +
-(INT - 10) / 5 = damages B +
-\\ +
-A + B = damages +
-\\ +
-Example with a character who has 300 STR and 350 INT: (300 - 10) / 10 + (350 - 10) / 5 = 97 damages +
- +
-\\ +
- +
-**Thief:** +
-\\ +
-(STR - 10) / 10 = damages A +
-\\ +
-(AGI - 10) / 5 = damages B +
-\\ +
-A + B = damages+
 \\ \\
-Example with a character who has 250 STR and 250 AGI: (250 10) / 10 + (250 - 10) / 5 = 72 damages+Example with a character who has 500 STR: (500 20) / 5 = 96 damages
  
 \\ \\
Line 299: Line 279:
  
 ===== Experience ===== ===== Experience =====
-The more level you gain, the more the experience gained decreases. There are 4 step of regression: +The more level you gain, the more the experience gained decreases. 
-  * 1 to 119 4xp +  * 1 to 185 = 6x xp
-  * 120+ 3xp+
  
 Just like your character, a monster has a level. A monster gives experience to each attack received as well as to his death. Just like your character, a monster has a level. A monster gives experience to each attack received as well as to his death.
Line 349: Line 328:
 | 420-479 | 7 | | 420-479 | 7 |
 | 480-539 | 8 | | 480-539 | 8 |
-200-219 | 9 |+540-599 | 9 |
 Etc Etc
 ^ Intelligence ^ MP Per Level ^ ^ Intelligence ^ MP Per Level ^